Enshrouded Server Quickstart
Configure enshrouded_server.json with role passwords, player count, and difficulty presets, keep saves safe, and handle updates on your Enshrouded server.
Read the guide →
Benchmarks and the 60% cap published. Racks we own in the Pacific Northwest.
Sized by crew. The player number is what stays smooth on that memory, not a cap; Enshrouded itself allows 16. Upgrade from the Console if you outgrow one.
For a small group
$12.99/mo
Get this serverFor a medium group
$18.99/mo
Get this serverHeadroom for a large group
$24.99/mo
Get this serverMeasured from this browser: one HTTPS round trip to the datacenter your server would run in. Under 40 ms plays like a local machine; under 80 ms is smooth for every game here.
Warden suits 4, Flamebreaker 8, Mythic 16: recommendations, not caps we enforce.
Checkout to a running server, automatically. Set role passwords and it lists in the in-game browser.
Role passwords, the difficulty preset, day length, enemy damage: edit, restart, done.
Schedule them from the Backups tab and roll savegame/ back in one click.
Watch the log, stop cleanly so the last save lands, and reach every file from your own client.
Your node stops taking servers at 60% load; the cap and the policy are published on Receipts.
If the network misses it, the credit is issued without you asking.
Tickets go to the people who run the nodes, not to a script.
3 guides from the knowledge base, written by the engineers on shift.
Configure enshrouded_server.json with role passwords, player count, and difficulty presets, keep saves safe, and handle updates on your Enshrouded server.
Read the guide →Use the Game Panel console to run commands, edit and upload files in the browser, and connect an SFTP client using the details on the Settings page.
Read the guide →Create manual game server backups, schedule automatic backups and restarts from the panel, and understand the free-space requirement.
Read the guide →Explore the knowledge base or open a ticket in the Console. An engineer answers.